Bringing the Stone Age open-world of Ubisoft’s Far Cry Primal to Life

Published by Daniel Bennifer on February 19, 2016 1:40 pm
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Documentary from Ubisoft delves into the challenges required to create Far Cry Primal, a video game set 10,000 years in the past.

Ubisoft has sent over a short documentary video that showcases how the development team is bringing the Stone Age open-world of Far Cry Primal to life in all its beauty and savagery.

It follows not only the combined effort of the directors, animators, programmers, but also the experts such as historians, anthropologists and linguistics, and even movement coaches, that allowed Ubisoft Montreal to breathe life into its latest entry in the Far Cry franchise.

The challenges were many, including the creation of a brand new language, Wenja, based on the Proto-Indo-European language. This was an “essential part of the process to achieve the level of realism and authenticity” needed to create a game set more than 10,000 years ago, according to the team.

MORE: Ubisoft creates prehistoric console and controller crafted from stone to celebrate launch of Far Cry Primal.

Set during the Stone Age, Far Cry Primal takes players back to 10,000 BC. It is a time when man wasn’t sitting atop the food chain. A time when woolly mammoth and the sabretooth tiger ruled supreme. It will follow the story of Takkar, a seasoned hunter and the last surviving member of his hunting group. Upon arriving in the majestic and savage land of Oros, he will be faced with the bitterness of reality. In a world where humans are prey and there is but one goal – to survive.

Those who pre-order the game ahead of its forthcoming release will receive access to the “Legend of the Mammoth” bonus content. Through an additional 45 minutes of gameplay that spans three missions, players will take command of the mighty mammoth.

Far Cry Primal is scheduled to be released on February 23, 2016 for Xbox One and PlayStation 4. It will later launch on PC on March 1, 2016. Be sure to watch the video below.

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